@段松 老师有7年的iOS研发经验,一线大牛我喜欢,奇幻之旅就正式开始吧。
iOS 开发和盖房子差不多,那么我们就先学习一些基本建筑材料:数据类型与操作符。后面还有一些数组、运算符、流程控制语句、枚举、结构体和宏定义等。
虽然这些之前都有学过,也算温故知新吧。和 Swift 相比确实繁琐古老的一些。
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| NSInteger age = 18; NSInteger testAge; testAge = age >= 18 ? 1 : 0;
if (testAge) { NSLog(@"你已经是个成年人了"); } else { NSLog(@"你还是未成年人"); }
char name[] = "Will"; printf(name);
NSInteger price = 4; switch (price) { case 4: { NSLog(@"four"); NSLog(@"more than one line."); break; } case 3: NSLog(@"three"); break; case 2: NSLog(@"two"); break; default: break; } bool isFemale = false; BOOL isMale = YES; if (isMale) { if (!isFemale) { NSLog(@"You are a ture man."); } }
// 循环 int sum = 0; for (int i = 1; i <= 100; ++i) { sum += i; } NSLog(@"%i", sum);
int sum1 = 0; int j = 1; for ( ; ; ) { sum1 += j; j++; if (j > 100) { break; } } NSLog(@"%i", sum1);
// 枚举 enum Person {GoodGirl, GodBoy, BadGirl, BadBoy}; enum Person someone; someone = GodBoy; if (someone != BadBoy && someone != BadGirl) { NSLog(@"Someone is a good person."); } // 结构体 typedef struct {CGFloat x; CGFloat y;} MyPoint; MyPoint myPoint = {6, 8}; CGFloat result = myPoint.x + myPoint.y; NSLog(@"result = %f", result);
// #define 宏:文本替换 #define PI 3.1415926 #define SQUARE(x) ((x)*(x)) NSLog(@"%f", PI * SQUARE(5 - 4)); // 3.141593 NSLog(@"%.7f", PI * SQUARE(5 - 4)); // 3.1415926 NSLog(@"%e", PI * SQUARE(5 - 4)); // 3.141593e+00 // #import 导入文件 // #import "example.h" // 条件编译 #ifdef __OBJC__ #import <Foundation/Foundation.h> #endif
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